04/05/2026
Procedural Modeling for Maya and Unreal - Workshop at SAE Frankfurt
Jan Meckes arbeitet seit 2006 an Filmproduktionen und hat z.B. an Projekten wie Ant-Man and the Wasp: Quantumania oder House of the Dragons mitgearbeitet.
Jetzt bringt er seine Erfahrung im procedural Modeling zu uns an den Frankfurter Campus.
Was dich erwartet:
-> Einblick ins prozedurale Modeling in Houdini
-> Tools, Tricks und Denkweise aus der Praxis
-> Anwendung in der Unreal Engine
-> offene Q&A mit Jan Meckes
📍SAE Institute Frankfurt
🔗Anmeldung über den Link in Bio
Plätze sind limitiert. Verfügbar für Student•innen und Alumni.
English:
Jan Meckes has been working on film productions since 2006, contributing to projects such as Ant-Man and the Wasp: Quantumania and House of the Dragon.
Now he is bringing his experience in procedural modeling to our Frankfurt campus.
What to expect:
→ insights into procedural modeling in Houdini
→ tools, tricks, and production workflows
→ practical thinking from real industry experience
→ application in Unreal Engine
→ open Q&A with Jan Meckes
📍 SAE Institute Frankfurt
🔗 Register via the link in bio
Seats are limited. Available for students and alumni.