05/05/2026
Maybe Mike, Eleven, Will, Dustin and friends were onto something with their Dungeons & Dragons obsession in Stranger Things?
New research from Prof. Jeffrey Snodgrass and the Ethnographic Research and Teaching Laboratory, in the journal Transcultural Psychiatry, suggests that tabletop role-playing games like D&D can have surprising therapeutic effects on players who may relate to their characters in highly personal ways and even as symbolic secondary selves. The research from Snodgrass, CSU graduate students, and colleagues found that gamers can achieve improved self-esteem and identity and feel greater social support and sense of “safety” through role-playing experiences and communities on a therapeutic level.
Read more about Snodgrass and team’s latest findings in PsyPost, a psychology and mental-health news site.
Immersing yourself in a tabletop role-playing game could boost your real-world self-esteem. According to a new Transcultural Psychiatry study, building strong, personal bonds with fictional avatars allows players to safely explore and improve their actual identities.